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Missing standard board profile in fullStats/type=stats responses

DeplorableTM
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Hi r6data team,

I ran into a gap I wanted to flag as a feature request rather than a bug, since I'm not sure whether this is a Ubisoft data limitation or something on your end.

What we get for Ranked (type=fullStats&modes=ranked, or type=stats) — a full board profile with wins/losses/rank/kills/deaths:

What we get for Casual/Quick Match (type=fullStats&modes=casual) — same shape, own board:

What we get for Standard/Unranked (type=fullStats&modes=standard) — nothing:

The board_ids_full_profiles array is completely empty for Standard mode, even though the account genuinely has Standard match history — the operators array in that same response returns real per-operator data including matchesWon/matchesLost/matchesPlayed (e.g. Valkyrie: 7 wins, 7 losses, 14 matches played in Standard for this account), so match outcomes clearly are being tracked somewhere, just not surfaced as a consolidated board profile the way Ranked and Casual are.

The ask: could a "standard" board_id be added to platform_families_full_profiles, matching the same shape Ranked and Casual already have? Even without a rank/rank_points (Standard has no rank progression), a profile with wins/losses/kills/deaths/abandon would be extremely useful.

One thing worth being aware of if this ends up being computed by summing the per-operator matchesWon/matchesLost fields rather than pulled from a Ubisoft-native source: a player who switches operators mid-match would have that single match counted once per operator they used, so a naive sum could overcount actual games played. Just flagging in case that's relevant to how this might get built.

Happy to provide the full raw JSON dumps (all three modes, same account, same timestamp) if useful for reproducing this on your end.

Thanks for considering this!

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R6Data

Hi, sure as soon as we can, we'll work on adding this missing feature to the fullStats API.

DeplorableTM

any updates on this request?

R6Data

We are still working on it; we plan to release it this week.

R6Data

Hi @DeplorableTM

Thanks for the detailed write-up what you asked for has been implemented and is live.

platform_families_full_profiles now includes a standard board with the same shape as ranked and casual: wins, losses, kills, deaths and abandon. As you anticipated, Standard has no rank progression, so rank, rank_points, max_rank and max_rank_points are still present in the object — the shape stays identical to the other boards — but always come back as 0. Treat them as "not applicable" rather than as an actual rank.

It works with both modes=standard and modes=unranked, which are aliases for the same board, and it also shows up in unfiltered fullStats responses. As with the other boards, it's omitted for accounts with no Standard history at all.

On your note about summing per-operator matchesWon/matchesLost: good catch, and worth raising ,but it doesn't apply here. The board isn't assembled from the operators array; it's built from the consolidated per-gamemode data, which already carries native match totals. So there's no per-operator summing and no double-counting for players who switch operators mid-match: the board's wins and losses come from matchesWon/matchesLost and are actual matches, not rounds.

No need for the raw JSON dumps , your description was enough to work from. Thanks for taking the time to put it together properly.

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